计算输入角度的三角余切值。
C interface:
float cotdf(float x);
double cotd(double x);
long double cotdl(long double x);
参数名 |
类型 |
描述 |
输入/输出 |
---|---|---|---|
x |
|
表示角度的浮点值。 |
输入 |
C: "km.h"
// typical usage float x1 = -1.0, x2 = 1.0, x3 = 0.5, x4 = -0.5; // special handling float a = 0.0, b = INFINITY, c = -INFINITY, d = NAN; // print result printf("cotd(1.0) = %.15f\n", cotd(x1)); printf("cotd(-1.0) = %.15f\n", cotd(x2)); printf("cotd(0.5) = %.15f\n", cotd(x3)); printf("cotd(-0.5) = %.15f\n", cotd(x4)); printf("cotd(0.0) = %.15f\n", cotd(a)); printf("cotd(-0.0) = %.15f\n", cotd(-a)); printf("cotd(INFINITY) = %.15f\n", cotd(b)); printf("cotd(-INFINITY) = %.15f\n", cotd(c)); printf("cotd(NAN) = %.15f\n", cotd(d)); /* * cotd(1.0) = -57.289961630759421 * cotd(-1.0) = 57.289961630759421 * cotd(0.5) = 114.588650129309613 * cotd(-0.5) = -114.588650129309613 * cotd(0.0) = inf * cotd(-0.0) = -inf * cotd(INFINITY) = nan * cotd(-INFINITY) = nan * cotd(NAN) = nan * * */