Render Control接口
指令流对外Render Control接口原型 |
goldfish-opengl调用此接口的Egl函数原型 |
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uint32_t CreateVmiRenderControlEncoder(uint32_t stream); |
goldfish与指令流引擎建立连接时,调用此函数用于绑定两者的rc接口。 |
void DeleteVmiRenderControlEncoder(uint32_t handle); |
goldfish与指令流引擎断开连接时,调用此函数用于将两者的rc接口解绑。 |
GLint GetRendererVersion(uint32_t handle); |
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) |
EGLint GetEGLVersion(uint32_t handle, EGLint *major, EGLint *minor); |
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) |
EGLint QueryEGLString(uint32_t handle, EGLenum name, void *buffer, EGLint bufferSize); |
const char* eglQueryString(EGLDisplay dpy, EGLint name) |
EGLint GetGLString(uint32_t handle, EGLenum name, void *buffer, EGLint bufferSize); |
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) |
EGLint GetNumConfigs(uint32_t handle, uint32_t *numAttribs); |
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) |
EGLint GetConfigs(uint32_t handle, uint32_t bufSize, GLuint *buffer); |
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) |
EGLint ChooseConfig(uint32_t handle, EGLint *attribs, uint32_t attribSize, uint32_t *configs, uint32_t configSize); |
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) |
EGLint GetFBParam(uint32_t handle, EGLint param); |
static int gralloc_device_open(const hw_module_t* module, const char* name, hw_device_t** device) |
uint32_t CreateContext(uint32_t handle, uint32_t config, uint32_t share, uint32_t glVersion, const EGLint *attribList); |
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) |
void DestroyContext(uint32_t handle, uint32_t context); |
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) |
uint32_t CreateWindowSurface(uint32_t handle, uint32_t config, uint32_t width, uint32_t height, void *window, int32_t type); |
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) |
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) |
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uint32_t CreateColorBuffer(uint32_t handle, uint32_t width, uint32_t height, GLenum internalFormat, GLenum internalType, int32_t pixelFormat); |
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) |
void DestroyWindowSurface(uint32_t handle, uint32_t windowSurface); |
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) |
void OpenColorBuffer(uint32_t handle, uint32_t colorBuffer); |
static int gralloc_register_buffer(gralloc_module_t const* module, buffer_handle_t handle) |
EGLint MakeCurrent(uint32_t handle, uint32_t context, uint32_t drawSurf, uint32_t readSurf); |
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) |
void FBSetSwapInterval(uint32_t handle, EGLint interval); |
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) |
static int fb_setSwapInterval(struct framebuffer_device_t* dev, int interval) |
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EGLint ColorBufferCacheFlush(uint32_t handle, uint32_t colorBuffer, EGLint postCount, int forRead); |
static int gralloc_lock(gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr) |
uint32_t CreateClientImage(uint32_t handle, uint32_t context, EGLenum target, GLuint buffer); |
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) |
int DestroyClientImage(uint32_t handle, uint32_t image); |
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) |
void SelectChecksumHelper(uint32_t handle, uint32_t newProtocol, uint32_t reserved); |
void SelectChecksumHelper(uint32_t newProtocol, uint32_t reserved) |
void CreateSyncKHR(uint32_t handle, EGLenum type, EGLint *attribs, uint32_t numAttribs, int destroyWhenSignaled, uint64_t *glsyncOut, uint64_t *syncThreadOut); |
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) |
int DestroySyncKHR(uint32_t handle, uint64_t sync); |
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR eglsync) |
void WaitSyncKHR(uint32_t handle, uint64_t sync, EGLint flags); |
EGLint eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR eglsync, EGLint flags) |
EGLint ClientWaitSyncKHR(uint32_t handle, uint64_t sync, EGLint flags, uint64_t timeout); |
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR eglsync, EGLint flags, EGLTimeKHR timeout) |
void SetGLESMaxVersion(uint32_t handle, GLESMaxVersion ver); |
goldfish-opengl与指令流引擎建立连接时,用于设定GLES版本号。 |
GLESMaxVersion GetGLESMaxVersion(uint32_t handle); |
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) |
void SetSyncImpl(uint32_t handle, SyncImpl syncImpl); |
goldfish-opengl与指令流引擎建立连接时,设定Sync的版本。 |
bool HasNativeSync(uint32_t handle); |
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface eglSurface) |
EGLBoolean eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface eglSurface, EGLint *rects, EGLint n_rects) |
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EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) |
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EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR eglsync) |
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EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR eglsync, EGLint flags, EGLTimeKHR timeout) |
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bool HasNativeSyncV3(uint32_t handle); |
EGLint eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR eglsync, EGLint flags) |
指令流对外Render Control接口原型 |
goldfish-opengl调用此接口的Egl函数原型 |
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void CloseColorBuffer(uint32_t handle, uint32_t colorBuffer, uint32_t order); |
static int gralloc_unregister_buffer(gralloc_module_t const* module, buffer_handle_t handle) |
void SetWindowColorBuffer(uint32_t handle, uint32_t windowSurface, uint32_t colorBuffer, uint32_t order); |
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) |
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) |
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EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface eglSurface) |
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EGLBoolean eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface eglSurface, EGLint *rects, EGLint n_rects) |
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int FlushWindowColorBuffer(uint32_t handle, uint32_t windowSurface, uint32_t colorBuffer, uint32_t order, EGLint *rects, EGLint rectsNum); |
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface eglSurface) |
EGLBoolean eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface eglSurface, EGLint *rects, EGLint n_rects) |
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void FBPost(uint32_t handle, uint32_t colorBuffer, uint32_t order); |
static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer) |
void BindTexture(uint32_t handle, uint32_t colorBuffer, uint32_t order, uint32_t isPost); |
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface eglSurface, EGLint buffer) |
void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES img) |
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void BindRenderbuffer(uint32_t handle, uint32_t colorBuffer, uint32_t order); |
void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES img) |
void ReadColorBuffer(uint32_t handle, uint32_t colorBuffer, uint32_t order, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels); |
static int gralloc_lock(gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr) |
int OpenColorBuffer2(uint32_t handle, uint32_t colorBuffer, uint32_t order); |
static int gralloc_register_buffer(gralloc_module_t const* module, buffer_handle_t handle) |
int UpdateColorBuffer(uint32_t handle, uint32_t colorBuffer, uint32_t order, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels); |
static int gralloc_unlock(gralloc_module_t const* module, buffer_handle_t handle) |
void FlushWindowColorBufferAsync(uint32_t handle, uint32_t windowSurface, uint32_t colorbuffer, uint32_t order, EGLint *rects, EGLint rectsNum); |
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface eglSurface) |
EGLBoolean eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface eglSurface, EGLint *rects, EGLint n_rects) |