Overview
A
The device-cloud engine consists of the device side and the cloud side. The cloud side runs on a server; the device side is generally a cloud phone APK, which can be installed on your Android mobile phone to interact with the cloud side and operate the Kbox container.
This document describes the integrated development of the device and cloud engines used in the
For details, see Table 1.
Service Name |
Concept |
|---|---|
Video stream engine |
A binary library based on video stream cloud phones. It consists of the server and the client, integrates the image capture, H.264/H.265 encoding and decoding, and image display functions of a cloud phone, and provides simple external APIs. Developers do not need to focus on the underlying technical implementation details. The server is responsible for obtaining cloud phone images and H.264/H.265 encoding, and the client is responsible for H.264/H.265 decoding and display. The video stream engine supports only the Android platform. The demos provide a series of code samples to demonstrate how to call interface functions to help developers quickly understand service development. |
Base engines |
The base engines include an
Currently, the audio engine and touch engine supports only the Android platform. The development process and encoding instances are provided. The demos provide a series of code samples to demonstrate how to call interface functions to help developers quickly understand service development. |