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Stop

Function Usage

Stops the video stream engine client, including stopping the video decoding threads and network connection. This function is in blocking mode and returns a result only after all threads exit and resources are released.

Restrictions

Do not call the Stop function of the video stream engine client in the OnVmiEngineEvent callback function.

Prototype

void Stop()

Parameters

N/A

Returns

N/A

Example Call

void Test()  
{ 
    Stop();
}