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Texture Cache/Compression Test on the Instruction Stream Cloud Phone

Case No.

4.1.6

Test Objective

Verify the function of caching/compressing instruction stream cloud phone textures.

Test Networking

N/A

Prerequisites

  1. The instruction stream cloud phone environment has been deployed.
  2. The client has been successfully connected to the instruction stream cloud phone.
  3. A large number of 4K images already exist on the cloud phone on the server.

Test Procedure

  1. Connect the client to the instruction stream cloud phone. Access Gallery, play the 4K images cyclically for five times, and record the traffic consumption F1.
  2. Disable texture caching/compression. Access Gallery, play the 4K images cyclically for five times, and record the traffic consumption F2.
    NOTE:

    To disable texture caching or compression, you need to modify the properties. For details, see the operations described in the feature guide.

Expected Result

F1 < F2. That is, traffic consumption is significantly reduced after texture caching/compression is enabled.

Test Result

  

Remarks