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Instruction Separation and Rendering Using OpenGL ES

Case No.

4.1.4

Test Objective

Verify the function of OpenGL ES 3.2/3.1/3.0/2.0 instruction separation and rendering.

Test Networking

N/A

Prerequisites

  1. The instruction stream cloud phone environment has been deployed.
  2. The client has been successfully connected to the instruction stream cloud phone.

Test Procedure

  1. Install the dEQP test APK.
  2. Perform the OpenGL ES 3.2/3.1/3.0/2.0 test on the Kbox cloud phone, Honor V30, and Mi 10.

Expected Result

dEQP pass rate: OpenGL ES 3.2 > 95%, OpenGL ES 3.1 > 96%, OpenGL ES 3.0 > 96%, OpenGL ES 2.0 > 96%

Test Result

  

Remarks