Change Description
New Features
No. |
Description |
Purpose |
|---|---|---|
1 |
Generalization of adaptive frame synchronization |
Adaptive frame synchronization is applicable to many applications. |
2 |
Thread-level shader cache |
The shader binary can be pre-built to reduce the first launch time of large OpenGL ES rendering applications by 40% and the frame freezing rate in high-dynamic scenarios by 50%. |
Modified Features
None
Deleted Features
None
Parent topic: V7.2.RC1